Getting started with Google's Flutter for Android Development

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Google has released Flutter which is a cross-platform development platform that is intended to build code which runs on Android and iOS. It is considered to be the competitor of Microsoft’s Xamarin as it utilizes Dart language of Google along with C++ runtime. It uses a set of user interface widgets for Android as well as iOS which is based on every target mobile platform’s appearance and feel. It is the latest addition to mobile application development and has opened up new avenues.

 

A public beta has been released recently, and Google has started using Flutter internally for few of its own applications. It is expected to see the developers to build as well as test their Flutter applications.

One of the most salient features of Flutter is the speed of development as well as testing, which is built on similar development tool as well as on direct connections to different test devices. However, its set up process is bit complex, and you have to delve deeper into the development system settings in order to get everything working. This is also expected for beta code, and one can expect the final release to have much more streamlined and sophisticated set up process. However, the things are changing quite quickly, so with the upcoming updates of Flutter as well as its tooling, one should be prepared for regular downloads. App development companies should hire Android app developer who is keen to follow these regular updates in order to create Flutter based apps.

You can start by simply setting up the Flutter dev tooling on your computer which has plenty of headroom for the development tooling. However, installation does require some work, so you need to have an updated PowerShell install as well as Git for Windows, in case you are using Windows computer, as you need to clone the provided Flutter GitHub repository in order to get access to sample code as well as libraries as part of the install.

The Flutter SDK is the initial part of the install, and once it is down as well as unzipped where you wish to host the files, you have to launch the Flutter console through a batch file. You can also add a particular path to the SDK to the environment variables of the Windows in order to run the console anywhere.

The built-in doctor command of Flutter will then check for dependencies that will probably mean that you have to install the Android Studio for an updated set of Android SDKs as well as Android device simulator. Once you have installed it, you have to utilize the Android Studio in order to create a test virtual device in case you aren’t planning on testing the apps on any particular attached device.  You can use Visual Studio Code in order to write as well as debug applications. You have to set up Android Studio as a development environment. It is the customized version of JetBrains IntelliJ IDE which is familiar to those who have used IntelliJ previously. You also have to add the Flutter plugin the Android Studio which will install the Dart support too. Once you have done this installation, you need to run Flutter’s doctor to make sure that all the appropriate dependencies have been perfectly set. This is the crucial step in the mobile application development of Flutter app.

VS Code support is quite attractive, and it is recommended quick development environment for almost all languages these days. One thing that is worth noting is that you need to have Android Studio installation for the simulators as well as for SDK support. Once these are installed, you can launch the VS Code and then use the given extensions tool in order to install the Dart and Flutter extensions. After that, you have to run Flutter’s doctor from within the VS Code command line tool in order to ensure that everything has been set up correctly.

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Now you have to set up your Android device as a developer device. In order to get into the developer mode in the recent Android device, the process can be quite tricky. To enable it, you have to tap on the Android build number present in the device’s Software info part of the Setting where you can easily enable the USB debugging before even connecting the phone to the development computer with the USB cable.

One of the major advantages of Flutter is its inherent ability to live debug the code on the devices with the hot redeployment of the changes of the code while you are still debugging an app. There is no requirement to recompile as well as redeploying the. You just need to save or simply click on the hot reload button present in the editor whenever you make any changes to the code, and you wish to try them out.

Flutter also comes with quite a handful of sample applications. You can simply load the default app framework which goes on to generate a Material Design app. After the app, as well as its supporting libraries, have been set up, you need to connect the test device, hit F5 and then watched it open on your phone’s screen. You need to hire Android developer who can create the app as per the device type.

The debugging tools of VS Code work quite well with Flutter. You can easily set breakpoints and also step through code as well as keep an eye on the different variables. You just need to test the hot reload option and make a quick change to any text and click save. The newer version of the code is loaded automatically without you leaving the debugger, and it starts running.