We Maplers are Utilized to grinding for everything

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Cszcy's picture

Now, my own suggestions. On end game, since Panic only does 1 lineup and doing 1150%, looks near 4000% if I rely combo strike, enrage and opportunity attack, I really think it is time to elevate cap harm on Panic, such as Marksman Snipe, therefore at 400M Maplestory mobile mesos. Especially since Raging Blow does a lot of lines. In addition, I want include 1 more thing, I see pro Heros who can do cap harm without dealing additional damage from Chance Strike skill. It can get rid of a bit of our time cuz we do much less lines in 1 strike and we shed combo count, therefore lower power for couple hits max. In order to keep restricted Hero doing endometriosis nevertheless, previous suggestions should be applied plus adding another effect on Chance Attack, raising cap harm by 25 percent, so same percent as additional dmg, if Chance Attack extra damage effect is activate.

By applying these suggestions, Hero will even have nearer DPS at cap as fast hitters. Also, Hero should be have best DPS not just uncapped, but also capped. I think it is odd to see people believing they really believe poorer hitters but speedy assault desever being more powerful, this justification destroys the purpose of RPG aspect. Off-topic, a member of alliance, a DrK, desire warrior explorers having all same Rush skill distance, same one as Hero.

Maple has a lot of events where you do some replicated task for "a opportunity to get" something good. We had it previously together with the Dark Lords of Doom, also at a somewhat different way with all the Madhouse event (not a random payoff however arbitrary characteristics in the maze).

It's very frustrating to perform these events every single day, and end up with nothing rewarding. We Maplers are used to grinding for all, but grinding for nothing is torture. My Guide For Maplestory mobile mesos is that these events need to be designed in such a manner that if you do them to the best of your skill, you are guaranteed a good reward.